new Entity( [config] [, typeName])
Creates a new basic BIM entity.
Parameters:
| Name | Type | Argument | Description | ||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
config |
object |
<optional> |
An optional configuration object. |
||||||||||||||||||||||||
Properties of
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| Name | Type | Argument | Description |
|---|---|---|---|
name |
string |
<optional> |
An optional human-readable name for this item, defaults to class type. |
uuid |
string |
<optional> |
An optional universally unique identifier of this item, defaults to a new UUID. |
visible |
boolean |
<optional> |
Whether or not the entity is initially visible within the model, defaults to true. |
attributes |
object | Map |
<optional> |
An optional object or map with any arbitrary attributes to associate with this entity. |
extents |
THREE.Box3 |
<optional> |
An optional bounding box with the initial extents of the entity in model space. |
typeNameThis additional parameter is typically used by subclasses to pass in a default name without altering the config object.
Extends
Members
-
:Map
attributes
-
Stores any arbitrary attributes associated with this entity.
This is a simple key/value map that can be used to store any additional information about the entity that may be required by the application such as reference ids, material types, fire ratings, costings, etc.
Type
- Map
-
:string
className <readonly>
-
The name of the subclass for this object instance.
This name must match the name of this class within the
PD.Registry. Thus, the base implementation simply referencesthis.constructor.getClassName()to ensure that this is always the case even for subclasses. As a result, there is rarely any need to override this method.This property is used when copying, storing and exporting data for subclass instances to ensure that they are recreated as instances of the right class.
Type
- string
- Inherited From:
- Overrides:
-
:string
displayName <readonly>
-
The name to display for this class within the user interface.
Type
- string
- Inherited From:
- Overrides:
-
:BIM.ENTITY
entityType <readonly>
-
Defines the type of BIM entity this class represents.
This value is used by the
PD.Registryfor grouping elements and matching components. The base implementation simply referencesthis.constructor.getEntityType()so that only a static method needs to be added to subclasses.Type
-
:THREE.Box3
extents
-
The 3D extents of the element as a bounding box.
Type
- THREE.Box3
-
:boolean
hasChanged
-
Whether or not the entity has recently changed and needs to update.
This property is typically set by the user interface or other parts of the framework when the entity's properties have changed and any visual representations need to be updated.
Type
- boolean
-
:string
iconName <readonly>
-
The name of the SVG icon to associate with this object instance.
This name should match the name of the icon associated with this class within the
PD.Registry. Thus, the default implementation simply referencesthis.constructor.getClassName()to ensure that this is always the case, even for subclasses. However, you can override this property if you want a different icon dependant on other properties of the class instance, as shown in the example below.Type
- string
- Inherited From:
- Overrides:
Example
// Overriding the icon name. MyElements.Table = class extends PD.Base { /// ... get iconName() { if (this.hasRoundTop) return 'MyElements.Table.Round'; return this.constructor.getClassName(); }; /// ... }; -
:boolean
isEntity <readonly>
-
A flag identifying this object as an entity.
Type
- boolean
-
:string
name
-
A human-readable name for this item instance.
Type
- string
- Inherited From:
- Overrides:
-
:boolean
selected
-
Whether or not the entity is in the current selection set.
This property is typically set by the user interface when the user selects or deselects entities within the model view. The
PD.SelectionManageruses this property to keep track of which entities are currently selected.Type
- boolean
-
:string
uuid
-
A universally unique identifier for the item instance.
Type
- string
- Inherited From:
- Overrides:
-
:boolean
visible
-
Whether or not the entity is visible within the model.
The framework tries its best to avoid rendering invisible entities, but depending on the type of entity and how it is represented, this may not always be possible. For example, not rendering a chair is
Type
- boolean
Methods
-
checkDynamicParameter(param, group [, host])
-
Provides an opportunity to dynamically limit the value and/or range of each parameter.
This method is called whenever a dynamic parameter is interactively changed. The
paramargument gives access to the parameter being changed whilst thegroupargument gives access to other parameters within the same parameter group.NOTE: Range validation in this method is not absolutely required, but doing so can prevent unnecessary model rebuilds due to out-of-range parameters being different from their previous values, even though the object's geometry will not actually change due to range constraints within the subclasses
rebuild()method. Thus, it is usually best to do them here so that someone's future airport model is not entirely rebuilt each time they try to set a too-large length in your custom door handle component.Parameters:
Name Type Argument Description paramPD.Parameter The parameter that is being interactively changed.
groupPD.ParamGroup The group that the dynamic parameter belongs to.
hostobject <optional>
For components only, the parent or host object that called this method.
- Inherited From:
- Overrides:
Example
checkDynamicParameter(param, group, host) { switch (param.name) { case 'height': if (param.value < 1.0) param.value = 1.0; break; case 'width': case 'length': if (param.value < 100.0) param.value = 100.0; if (this.standardBedSize > 0) { // If not custom. group.setParameterValue('standardBedSize', 0); this.standardBedSize = 0; // Make it custom. } break; case 'standardBedSize': { const std_bed = this.getStandardBedSize(Math.round(param.value)); if (std_bed != null) { const [ width, length ] = (PD.DIMENSION.useImperial) ? std_bed.sizeImperial : std_bed.sizeMetric; this.width = PD.Utils.toNumber(width, this.width); group.setParameterValue('width', this.width); this.length = PD.Utils.toNumber(length, this.length); group.setParameterValue('length', this.length); } } break; } }; -
clone()
-
Creates a copy of this instance with different name and uuid.
- Inherited From:
- Overrides:
Returns:
Returns a new instance with copied values.
- Type
- PD.Base | null
-
deleteAttribute(name)
-
Removes an attribute from this entity.
Parameters:
Name Type Description namestring The name of the attribute to remove.
Returns:
Returns this entity to support method chaining.
- Type
- PD.Base
-
fromJSON(data)
-
Safely copy properties from a source object.
See the
PD.Base#fromJSONmethod for more details.This method is used in different ways by the framework, but the main purpose is to copy data from simple POJO objects, typically ones that have been created using the
BIM.Entity#toJSONmethod and stores in a model file.It first checks for the presence of each property in the host object and performs a range-protected copy of that data if it exists. This allows for safely copying data from JSON objects loaded from a file, subclassed or superclass objects, or objects that may have been saved with an earlier version of the framework and may not contain the same properties as the current version.
Parameters:
Name Type Description dataobject The source object containing data to copy.
- Inherited From:
- Overrides:
Returns:
Returns this instance to support method chaining.
- Type
- BIM.Entity
Example
// Overriding this method. class MyElement extends PD.Element { /// ... fromJSON(data) { super.fromJSON(data); if ('myNewNumberProp' in data) { this.myNewNumberProp = PD.Utils.toNumber(data.myNewNumberProp, this.myNewNumberProp); } if ('myNewIntegerProp' in data) { this.myNewIntegerProp = PD.Utils.toInteger(data.myNewIntegerProp, this.myNewIntegerProp); } if ('myNewBooleanProp' in data) { this.myNewBooleanProp = PD.Utils.toBoolean(data.myNewBooleanProp, this.myNewBooleanProp); } if ('myNewVectorProp' in data) { PD.Utils.copyVector3(data.myNewVectorProp, this.myNewVectorProp); } if ('myNewColorProp' in data) { PD.Utils.copyColor(data.myNewColorProp, this.myNewColorProp); } return this; }; /// ... }; -
getAttribute(name)
-
Retrieve an attribute stored on this entity, if it exists.
Parameters:
Name Type Description namestring The name of the attribute to retrieve.
Returns:
Returns the attribute value, or undefined if it does not exist.
- Type
- any | undefined
-
getDynamicParameters( [host])
-
Provides a list of dynamic parameter groups to the UI.
This list is typically requested by the front-end framework whenever something is selected in the model and used to generate DOM components that allow the user to interactively edit each parameter.
Override this method in any derived classes to specify your own custom parameters and parameter groups. The array must only contain
PD.ParamGroupobjects for it to display the parameters it contains, as shown in the example below.When the user modifies any a parameters, the
updateDynamicParameters()method on the owner is called. As long as thenameproperty of each parameter corresponds exactly to a property on the custom element, the default implementation of the update method can be used. This simply does some type and tolerance checking to see if the value has changed, before assigning the new value and calling therebuild()method on the element. If you need to use names other than property names, or need to do your own type and/or tolerance checking, then you will need to also override thePD.Base#updateDynamicParameters` method.Parameters:
Name Type Argument Description hostobject <optional>
For components only, the parent or host object that called this method.
- Inherited From:
- Overrides:
Returns:
Returns an array of zero or more
PD.ParamGroupobjects.- Type
- Array
Example
getDynamicParameters(host) { return [ new PD.ParamGroup({ name: 'mainParams', title: 'Table Parameters', target: this, params: [ new PD.Parameter({ name: 'height', title: 'Table Height', value: this.height, paramType: PD.ParamType.SmallDistance, description: 'The height from floor level to the top of the table.' }), new PD.Parameter({ name: 'size', title: 'Table Top Size/Diameter', value: this.size, paramType: PD.ParamType.Distance, description: 'The size of the table top when not defined by a closed path.' }), new PD.Parameter({ name: 'thickness', title: 'Table Top Thickness', value: this.thickness, paramType: PD.ParamType.SmallDistance, description: 'The thickness of the table top surface.' }), new PD.Parameter({ name: 'offset', title: 'Offset From Path', value: this.offset, paramType: PD.ParamType.SmallDistance, description: 'The offset distance from the table path.' }), new PD.Parameter({ name: 'swapSides', title: 'Swap Sides', value: this.swapSides, paramType: PD.ParamType.Boolean, description: 'Reverse the direction of the table relative to its path.' }), new PD.Parameter({ name: 'isRound', title: 'Round Table', value: this.isRound, paramType: PD.ParamType.Boolean, description: 'Whether or not the table surface is round.' }), ] }), new PD.ParamGroup({ name: 'legParams', title: 'Leg Parameters', target: this, params: [ new PD.Parameter({ name: 'legCount', title: 'Number of Legs', value: this.legCount, paramType: PD.ParamType.Integer, description: 'The number of legs on the table.' }), new PD.Parameter({ name: 'legSize', title: 'Leg Size', value: this.legSize, paramType: PD.ParamType.SmallDistance, description: 'The thickness of each leg of the table.' }), new PD.Parameter({ name: 'legInset', title: 'Leg Edge Inset', value: this.legInset, paramType: PD.ParamType.SmallDistance, description: 'The inset distance of each leg from the table edge.' }), new PD.Parameter({ name: 'legOffset', title: 'Leg Edge Offset', value: this.legOffset, paramType: PD.ParamType.Fraction, description: 'The relative distance of the leg along each edge span.' }), new PD.Parameter({ name: 'legSpan', title: 'Max. Distance Between Legs', value: this.legSpan, paramType: PD.ParamType.Distance, description: 'The maximum distance between legs along each edge span.' }) ] }) ]; }; -
intersectExtents(ray, intersection)
-
Determines if the given ray intersects the entity extents.
Parameters:
Name Type Description rayTHREE.Ray The ray to find the intersection for.
intersectionTHREE.Vector3 The vector to store the intersection point, if any.
Returns:
Returns the
intersectionpoint, or null if no intersection.- Type
- THREE.Vector3 | null
-
setAttribute(name, value)
-
Stores an attribute on this entity, or replaces it's existing value.
Parameters:
Name Type Description namestring The name of the attribute to store.
valuestring The attribute value to store.
Returns:
Returns this entity to support method chaining.
- Type
- PD.Base
-
setExtents(bbox)
-
Set the 3D extents of the element as a bounding box.
Override this method in bounding box driven building elements such as equipment, imported or parametric meshes to rescale or regenerate their underlying geometry whenever it changes.
Parameters:
Name Type Description bboxTHREE.Box3 The new bounding box extents to set.
Returns:
Returns this entity to support method chaining.
- Type
- PD.Base
-
toJSON( [data])
-
Converts the object instance to a simple POJO for JSON storage.
This method is used to copy, store and save the data for ths object, so the returned object must have all the properties required be able to rebuild this instance in its entirety when passed to the class constructor.
See the
toJSONmethod for more details.Parameters:
Name Type Argument Description dataobject <optional>
An optional parent object to append this data to.
- Inherited From:
- Overrides:
Returns:
Returns a JSON object.
- Type
- object
Example
// Overriding this method. class MyElement extends PD.Element { /// ... toJSON(data) { data = super.toJSON(data); data.myNewNumberProp = this.myNewNumberProp; data.myNewIntegerProp = this.myNewIntegerProp; data.myNewBooleanProp = this.myNewBooleanProp; data.myNewVectorProp = this.myNewVectorProp.toArray(); data.myNewColorProp = this.myNewColorProp.toArray(); return data; }; /// ... }; -
updateDynamicParameters(param, group)
-
Sets the dynamic parameter value and returns true if it changed.
Most subclasses don't need to override this method as it automatically detects changes and rebuilds the element/component and model when required. However, if you do need to add your own custom logic or intercept the return value, please read the following examples carefully and use whichever best suits your needs.
NOTE: When overriding this method, you may not want to call
super.updateDynamicParameters(param, group)as the parent class may have added its own logic that may interfere with what you want to do. Instead, either use the staticPD.Base.updateDynamicParametersOnHostmethod to check if the value changed, or base it on the third example which replicates the code in that static method.Parameters:
Name Type Description paramPD.Parameter The dynamic parameter that changed.
groupPD.ParamGroup The group that the dynamic parameter belongs to.
- Inherited From:
- Overrides:
Returns:
Returns true if the value actually changed.
- Type
- boolean
Examples
updateDynamicParameters(param, group) { /// When you want parent class to use its logic. if (super.updateDynamicParameters(param, group)) { if (param.name == 'i_am_special') this.doSomethingSpecial(); return true; } return false; };updateDynamicParameters(param, group) { /// When you don't want parent to handle parameter updates. if (PD.Base.updateDynamicParametersOnHost(param, group, this)) { /// Invalidate geometry. if (this.typeComponent) { ++this.typeComponent.updateIndex; } /// Rebuild element. this.hasChanged = true; this.update(); /// Only update site mesh. if (this.onlyUsesSiteMesh) { const level = this.level; if (level) { // Don't trigger whole level update. level.rebuildSiteMesh(); PD.GlobalActions.redrawAndUpdateSelection(); return false; } } return true; } return false; };updateDynamicParameters(param, group) { /// The following three lines of code replicate /// `PD.Base.updateDynamicParametersOnHost()`, which you can /// use if you need to access `target` without having to call /// `group.getTarget() || this` twice. const target = group.getTarget() || this; target.checkDynamicParameter(param, group, this); if (param.setValueOnHostIfDifferent(target, group, this)) { /// You can now use `target`. if (target.myOwnMeshThatIsUpdatedDuringRebuild) { /// Rebuild element. this.hasChanged = true; this.update(); /// If no level meshes or other elements are affected, /// simply update the target locally and return false. this.myOwnMeshThatIsUpdatedDuringRebuild.update(); /// Update selection meshes if the /// element's highlight geometry changed. PD.GlobalActions.updateSelectionMeshes(); return false; } return true; } return false; }; -
getClassDescription() <static>
-
A brief description of this class to accompany its icon.
Returns:
Returns a brief description.
- Type
- string
-
getClassName() <static>
-
The name of this class within the
PD.Registry.See
getClassName()for more details as this is required for use with thePD.Registry.Returns:
Returns the registered name of this class.
- Type
- string
-
getEntityType() <static>
-
Defines the type of BIM entity this class represents.
This value is used by the
PD.Registryfor finding and grouping like elements, as well as matching elements to components, etc.Sub-classes that derive from core element subclasses (such as
BIM.Space,BIM.Wall,BIM.Aperture, etc) will already return the appropriate entity type. However, any subclasses that derive directly fromBIM.Element,BIM.EntityorPD.Basewill need to override this static method to return the appropriate entity type.Returns:
Returns the BIM entity type this class represents.
- Type
- BIM.ENTITY
Example
class MySpecialWall extends BIM.Element { /// ... static getEntityType() { return BIM.ENTITY.WALL; }; /// ... } -
getNextEntityID(config) <static>
-
Retrieves the next incremented entity id index.
Parameters:
Name Type Description configobject Returns:
Returns the next counter index.
- Type
- number
-
isEntity() <static>
-
Indicates that this is a BIM entity class.
Returns:
Returns true when the class is a BIM entity.
- Type
- boolean
-
resetEntityID() <static>
-
Resets the entity counter index to zero.
Only call this method when loading or creating a new model, otherwise you will end up with duplicate id values.
Returns:
Returns the next counter index.
- Type
- number