new Sprite( [config] [, subType])
Creates a new sprite-based sensor representation.
Parameters:
| Name | Type | Argument | Description | ||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
config |
object |
<optional> |
An optional configuration object. |
||||||||||||||||||||||||||||
Properties of
|
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| Name | Type | Argument | Description |
|---|---|---|---|
name |
string |
<optional> |
A human-readable name for this component. |
uuid |
string |
<optional> |
A universally unique identifier of this component. |
productRef |
string |
<optional> |
The product reference number or identifier. |
description |
string |
<optional> |
A brief product or type description. |
supplier |
BIM.Supplier |
<optional> |
An optional supplier details data object. |
material |
THREE.Material |
<optional> |
The material to assign to the sensor. |
subTypeThe type of sensor metric.
Extends
Members
-
:string
className <readonly>
-
The name of the subclass for this object instance.
This name must match the name of this class within the
PD.Registry. Thus, the base implementation simply referencesthis.constructor.getClassName()to ensure that this is always the case even for subclasses. As a result, there is rarely any need to override this method.This property is used when copying, storing and exporting data for subclass instances to ensure that they are recreated as instances of the right class.
Type
- string
- Inherited From:
- Overrides:
-
:string
description
-
A brief product or type description, defaults to an empty string.
This description is typically used to provide additional information about the product to other team members, such as its reasons for selection. important features, specifications and/or intended use.
Type
- string
- Inherited From:
- Overrides:
-
:number
directionality
-
The directionality.
Type
- number
- Inherited From:
- Overrides:
-
:string
displayName <readonly>
-
The name to display for this class within the user interface.
Type
- string
- Inherited From:
- Overrides:
-
:number
falloff
-
The radius within which the sensor is fully sensitive in mm, defaults to 3600mm or 12'.
Type
- number
- Inherited From:
- Overrides:
-
:string
iconName <readonly>
-
The name of the SVG icon to associate with this object instance.
This name should match the name of the icon associated with this class within the
PD.Registry. Thus, the default implementation simply referencesthis.constructor.getClassName()to ensure that this is always the case, even for subclasses. However, you can override this property if you want a different icon dependant on other properties of the class instance, as shown in the example below.Type
- string
- Inherited From:
- Overrides:
Example
// Overriding the icon name. MyElements.Table = class extends PD.Base { /// ... get iconName() { if (this.hasRoundTop) return 'MyElements.Table.Round'; return this.constructor.getClassName(); }; /// ... }; -
:boolean
isComponent <readonly>
-
A flag identifying this object as a shared BIM component.
Type
- boolean
- Inherited From:
- Overrides:
-
:boolean
isLocked
-
Whether or not this component's parameters are fixed.
This property is used by the UI and framework to indicate that the component's parameters are fixed and therefore not editable. It is typically set by a 3rd-party manufacturer or supplier on products that they can only provide in one configuration.
For example, there is no point specifying a particular manufacturer's fridge and then adjusting its width to fit a hole in your cabinetry if that manufacturer cannot actually supply a fridge of that width.
Thus, when this property is
true, you will not be able to edit the parameters, but you can always duplicate the component (or its configuration), but without the supplier details if you really do want to modify it.Type
- boolean
- Inherited From:
- Overrides:
-
:boolean
isSensorType <readonly>
-
A flag identifying this object as a sensor type.
Type
- boolean
- Inherited From:
- Overrides:
-
:boolean
isSensorTypeSprite <readonly>
-
A flag identifying this object as a sprite-based sensor type.
Type
- boolean
-
:string
name
-
A human-readable name for this item instance.
Type
- string
- Inherited From:
- Overrides:
-
:string
productRef
-
The product reference number or identifier, defaults to an empty string.
The product reference is typically used to store a serial number, model number, SKU or other identifier provided by the manufacturer or supplier to uniquely identify this product.
Type
- string
- Inherited From:
- Overrides:
-
:number
radius
-
The radius within which the sensor is fully sensitive in mm, defaults to 1200mm or 4'.
Type
- number
- Inherited From:
- Overrides:
-
:number
sides
-
The number of sides creeting the shape of the sensor.
Values less than three will result in a default circular shape. Three sides will obviously be a triangle, four a square, five a pentagon, etc.
Type
- number
- Inherited From:
- Overrides:
-
:number
size
-
The diameter of the sensor plate, in mm.
Type
- number
- Inherited From:
- Overrides:
-
:THREE.Material
spriteMaterial
-
Stores the sprite added to the scene to indicate the sprite.
Type
- THREE.Material
-
:number
subType <readonly>
-
An element-specific subtype.
Type
- number
- Inherited From:
- Overrides:
-
:string
supplier
-
The product supplier/manufacturer, defaults to
null.This property contains details of the supplier or manufacturer of this product or component. Multiple components can share the same supplier instance to avoid unnecessary duplication of data.
Type
- string
- Inherited From:
- Overrides:
-
:boolean
swapSides
-
Whether or not to flip the inside/outside direction when not closed.
Type
- boolean
- Inherited From:
- Overrides:
-
:number
thickness
-
The thickness of the sensor plate from the wall surface, in mm.
Type
- number
- Inherited From:
- Overrides:
-
:string
uuid
-
A universally unique identifier for the item instance.
Type
- string
- Inherited From:
- Overrides:
-
:number
verticalOffset
-
The vertical offset of the sensor indicator, in mm.
Type
- number
- Inherited From:
- Overrides:
-
:object
icon <static>
-
The icon associated with this class in the
PD.Registry.See
PD.Base.iconfor more information on this object format.Type
- object
Methods
-
clone()
-
Creates a copy of this instance with different name and uuid.
- Inherited From:
- Overrides:
Returns:
Returns a new instance with copied values.
- Type
- PD.Base | null
-
computeSensitivity(sensor, point, raytrace)
-
Calculates the sensitivity of the sensor at the given spatial point.
Parameters:
Name Type Description sensorBIM.Sensor The sensor this component controls.
pointTHREE.Vector3 The position to compute the sensitivity for.
raytraceobject The results of a ray-trace between point and sensor.
- Inherited From:
- Overrides:
Returns:
Returns the relative sensitivity as a fraction (0 to 1).
- Type
- number
-
generateSensor(sensor, pos, offset)
-
Rebuilds the geometry of this sensor ready for visualisation.
Parameters:
Name Type Description sensorBIM.Sensor The sensor element to rebuild.
posBIM.Junction The 3D position of the sensor.
offsetnumber The offset distance in the local Z axis.
- Overrides:
Returns:
Returns this sensor to support method chaining.
- Type
- BIM.Sensor
-
generateSurfacePlate(sensor, pos, size, offset)
-
Generates a surface plate for this sensor ready for visualisation.
Parameters:
Name Type Description sensorBIM.Sensor The sensor element.
posTHREE.Vector3 The position of the sensor.
sizenumber The size of the base plate, in mm.
offsetnumber The offset distance in the local Z axis.
- Inherited From:
- Overrides:
Returns:
Returns this sensor to support method chaining.
- Type
- BIM.Sensor
-
getNameAndSupplierParameters()
-
Provides a list of dynamic parameter groups for the component name, description and supplier.
See the
PD.Base#getDynamicParametersmethod for more details.- Inherited From:
- Overrides:
Returns:
Returns an array of
PD.ParamGroupobjects.- Type
- Array
-
hasMethod(component, methodName)
-
Determines if this component has a callable method with the given name.
This method is useful for checking if the component has a particular method before attempting to call it, thereby avoiding potential runtime errors. It is used within the framework to check for the presence of life-cycle methods in an element's type component before delegating them.
Parameters:
Name Type Description componentBIM.Component The component to check.
methodNamestring The case-sensitive name of the function/method to check for.
- Inherited From:
- Overrides:
Returns:
Returns true if the component is valid and has the function name as a method, otherwise false.
- Type
- boolean
-
isCompatibleWith(obj)
-
Determines if this component can be added to the given entity.
Whilst a small number of components may be compatible with multiple entity types, most components are designed to be used only by a specific entity type, and will not allow you to assign them to an incompatible entity.
Parameters:
Name Type Description objBIM.ENTITY | BIM.Entity The entity type or object instance to check for compatibility with.
- Inherited From:
- Overrides:
Returns:
Returns true if the component can be added to the object, otherwise false.
- Type
- boolean
-
updateDynamicParameters(param, group)
-
Sets the dynamic parameter value and returns true if it changed.
Most subclasses don't need to override this method as it automatically detects changes and rebuilds the element/component and model when required. However, if you do need to add your own custom logic or intercept the return value, please read the following examples carefully and use whichever best suits your needs.
NOTE: When overriding this method, you may not want to call
super.updateDynamicParameters(param, group)as the parent class may have added its own logic that may interfere with what you want to do. Instead, either use the staticPD.Base.updateDynamicParametersOnHostmethod to check if the value changed, or base it on the third example which replicates the code in that static method.Parameters:
Name Type Description paramPD.Parameter The dynamic parameter that changed.
groupPD.ParamGroup The group that the dynamic parameter belongs to.
- Inherited From:
- Overrides:
Returns:
Returns true if the value actually changed.
- Type
- boolean
Examples
updateDynamicParameters(param, group) { /// When you want parent class to use its logic. if (super.updateDynamicParameters(param, group)) { if (param.name == 'i_am_special') this.doSomethingSpecial(); return true; } return false; };updateDynamicParameters(param, group) { /// When you don't want parent to handle parameter updates. if (PD.Base.updateDynamicParametersOnHost(param, group, this)) { /// Invalidate geometry. if (this.typeComponent) { ++this.typeComponent.updateIndex; } /// Rebuild element. this.hasChanged = true; this.update(); /// Only update site mesh. if (this.onlyUsesSiteMesh) { const level = this.level; if (level) { // Don't trigger whole level update. level.rebuildSiteMesh(); PD.GlobalActions.redrawAndUpdateSelection(); return false; } } return true; } return false; };updateDynamicParameters(param, group) { /// The following three lines of code replicate /// `PD.Base.updateDynamicParametersOnHost()`, which you can /// use if you need to access `target` without having to call /// `group.getTarget() || this` twice. const target = group.getTarget() || this; target.checkDynamicParameter(param, group, this); if (param.setValueOnHostIfDifferent(target, group, this)) { /// You can now use `target`. if (target.myOwnMeshThatIsUpdatedDuringRebuild) { /// Rebuild element. this.hasChanged = true; this.update(); /// If no level meshes or other elements are affected, /// simply update the target locally and return false. this.myOwnMeshThatIsUpdatedDuringRebuild.update(); /// Update selection meshes if the /// element's highlight geometry changed. PD.GlobalActions.updateSelectionMeshes(); return false; } return true; } return false; }; -
getClassDescription() <static>
-
A brief description of this class to accompany its icon.
Returns:
Returns a brief description.
- Type
- string
-
getClassName() <static>
-
The name of this class within the
PD.Registry.See
PD.Base.getClassNamefor more details as this is required for use with thePD.Registry.Returns:
Returns the registered name of this class.
- Type
- string
-
getDisplayName() <static>
-
The name to display within the user interface.
Returns:
Returns the display name.
- Type
- string
-
getSpriteImage(subType) <static>
-
Retrieves a shared image for sprite texture mapping.
Parameters:
Name Type Description subTypeBIM.SENSOR The type of sensor.
Returns:
Returns a string containing the data URL for the shared image.
- Type
- DOMStruing
-
getSpriteMaterial(subType) <static>
-
Retrieves a shared material for sprite texture mapping.
Just in case the image is not already loaded via a page element, this method will attempt to load the texture as well.
Parameters:
Name Type Description subTypeBIM.SENSOR The type of sensor.
Returns:
Returns the shared material.
- Type
- THREE.SpriteMaterial
-
registerSpriteIcons() <static>
-
Registers sprite icons and image maps for each sensor type.
-
subType() <static>
-
Retrieves the sub-type of terminal this class represents.
See
BIM.Component#subTypefor more details on this static method.Returns:
Returns the sub-type enumerator of this class.
- Type
- BIM.SENSOR