Class: Angled

BIM.Walls. Angled

An open wall with optionally angled, tilted or extended ends.


new Angled( [config] [, typeName])

Creates a new BIM construction.

Parameters:
Name Type Argument Description
config object <optional>

An optional configuration object.

Properties of config:
Name Type Argument Description
name string <optional>

A human-readable name for this construction.

uuid string <optional>

A universally unique identifier of this construction.

materials Array <optional>

A list of material layers that make up this construction.

thickness number <optional>

The total thickness of all layers in the construction, in mm.

typeName string <optional>

An additional parameter typically used by subclasses to set the component type name without modifying the config object.

Author:
  • drajmarsh

Extends

Members


:string

className <readonly>

The name of the subclass for this object instance.

This name must match the name of this class within the PD.Registry. Thus, the base implementation simply references this.constructor.getClassName() to ensure that this is always the case even for subclasses. As a result, there is rarely any need to override this method.

This property is used when copying, storing and exporting data for subclass instances to ensure that they are recreated as instances of the right class.

Type
  • string
Inherited From:
Overrides:

:string

description

A brief product or type description, defaults to an empty string.

This description is typically used to provide additional information about the product to other team members, such as its reasons for selection. important features, specifications and/or intended use.

Type
  • string
Inherited From:
Overrides:

:string

displayName <readonly>

The name to display for this class within the user interface.

Type
  • string
Inherited From:
Overrides:

:string

iconName <readonly>

The name of the SVG icon to associate with this object instance.

This name should match the name of the icon associated with this class within the PD.Registry. Thus, the default implementation simply references this.constructor.getClassName() to ensure that this is always the case, even for subclasses. However, you can override this property if you want a different icon dependant on other properties of the class instance, as shown in the example below.

Type
  • string
Inherited From:
Overrides:
Example
// Overriding the icon name.

MyElements.Table = class extends PD.Base {
    /// ...
    get iconName() {
        if (this.hasRoundTop) return 'MyElements.Table.Round';
        return this.constructor.getClassName();
    };
    /// ...
 };

:boolean

isAngledWallType <readonly>

A flag identifying this object as a wall type.

Type
  • boolean

:boolean

isComponent <readonly>

A flag identifying this object as a shared BIM component.

Type
  • boolean
Inherited From:
Overrides:

:boolean

isLocked

Whether or not this component's parameters are fixed.

This property is used by the UI and framework to indicate that the component's parameters are fixed and therefore not editable. It is typically set by a 3rd-party manufacturer or supplier on products that they can only provide in one configuration.

For example, there is no point specifying a particular manufacturer's fridge and then adjusting its width to fit a hole in your cabinetry if that manufacturer cannot actually supply a fridge of that width.

Thus, when this property is true, you will not be able to edit the parameters, but you can always duplicate the component (or its configuration), but without the supplier details if you really do want to modify it.

Type
  • boolean
Inherited From:
Overrides:

:boolean

isWallType <readonly>

A flag identifying this object as a wall type.

Type
  • boolean
Inherited From:
Overrides:

:string

name

A human-readable name for this item instance.

Type
  • string
Inherited From:
Overrides:

:string

productRef

The product reference number or identifier, defaults to an empty string.

The product reference is typically used to store a serial number, model number, SKU or other identifier provided by the manufacturer or supplier to uniquely identify this product.

Type
  • string
Inherited From:
Overrides:

:number

subType <readonly>

An element-specific subtype.

Type
  • number
Inherited From:
Overrides:

:string

supplier

The product supplier/manufacturer, defaults to null.

This property contains details of the supplier or manufacturer of this product or component. Multiple components can share the same supplier instance to avoid unnecessary duplication of data.

Type
  • string
Inherited From:
Overrides:

:number

tiltAngleEnd

The tilt angle of the ending face in degrees, defaults to zero.

Type
  • number

:number

tiltAngleStart

The tilt angle of the starting face in degrees, defaults to zero.

Type
  • number

:string

uuid

A universally unique identifier for the item instance.

Type
  • string
Inherited From:
Overrides:

:object

icon <static>

The icon associated with this class in the PD.Registry.

See PD.Base.icon for more information on this object format.

Type
  • object

Methods


checkDynamicParameter(param, group, host)

Provides an opportunity to dynamically limit the value and/or range of each parameter.

See the PD.Base#checkDynamicParameter method for more details.

Parameters:
Name Type Description
param PD.Parameter

The parameter that is being interactively changed.

group PD.ParamGroup

The group that the dynamic parameter belongs to.

host BIM.Wall

The wall element currently being edited.

Inherited From:
Overrides:
Example
checkDynamicParameter(param, group, host) {

     switch (param.name) {

         case 'height':
             if (param.value < 1.0) param.value = 1.0;
             break;

         case 'width':
         case 'length':
             if (param.value < 100.0) param.value = 100.0;
             if (this.standardBedSize > 0) { // If not custom.
                 group.setParameterValue('standardBedSize', 0);
                 this.standardBedSize = 0; // Make it custom.
             }
             break;

         case 'standardBedSize': {
                 const std_bed = this.getStandardBedSize(Math.round(param.value));
                 if (std_bed != null) {
                     const [ width, length ] = (PD.DIMENSION.useImperial) ? std_bed.sizeImperial : std_bed.sizeMetric;
                     this.width = PD.Utils.toNumber(width, this.width);
                     group.setParameterValue('width', this.width);
                     this.length = PD.Utils.toNumber(length, this.length);
                     group.setParameterValue('length', this.length);
                 }
             } break;

       }

 };

clipToLevelBoundary(levelBoundaryPath, level, element)

Clips the footprint as required and generates all facets.

This method is called automatically by the level this element belongs to in order to clip its footprint to the outer boundary of spaces and walls.

If the wall has a valid footprint, its geometry is generated in this method, which calls reuseStart() and reuseEnd() on the wall's shell.

Parameters:
Name Type Description
levelBoundaryPath Array

The level boundary to trim external walls to.

level BIM.Level

The level the boundary belongs to.

element BIM.Wall

The wall element being clipped.

Inherited From:
Overrides:
Returns:

Returns true if wall surfaces were generated.

Type
boolean

clipToParentSpace(space, footprintPath)

Clips the column footprint to the given parent space.

Parameters:
Name Type Description
space BIM.Space

The space element to clip to.

footprintPath Array.<Array.<PD.ClipPt2D>>

An array of ClipperLib paths.

Inherited From:
Overrides:
Returns:

Returns the clipped footprint paths.

Type
Array.<Array.<PD.ClipPt2D>>

clone()

Creates a copy of this instance with different name and uuid.

Inherited From:
Overrides:
Returns:

Returns a new instance with copied values.

Type
PD.Base | null

extendOpenEndFaces(element, shell [, polylines])

Extends the end facets of the wall shell.

Parameters:
Name Type Argument Description
element BIM.Wall

The wall element being generated.

shell PD.Shell

The shell to be modified if end(s) found.

polylines Array.<PD.Polyline> <optional>

An optional list of additional closed polylines to extend, typically the level footprint.

Returns:

Returns true if wall end facets extended.

Type
boolean

generateFootprint(element)

Creates the footprint and facets of a wall element.

If the wall is external to spaces on the current level, it may need to be either merged with (if structural) or clipped to (if not) the outer boundary of the building level. This outer boundary is not known until the entire level is rebuilt, which may not happen until after this method is called. For such walls, the generation of surfaces is deferred until the level calls their clipToLevelBoundary() method, and the footprintClipPath is generated.

If the wall belongs to a space, its footprint is created, clipped to the space boundary, and all surface geometry is generated within this method. In this case, reuseStart() and reuseEnd() on the wall's shell are called internally when and if required.

Parameters:
Name Type Description
element BIM.Wall

The wall element being generated.

Inherited From:
Overrides:
Returns:

Returns true if wall footprint was successfully generated.

Type
boolean

generateWallEdge(element, inner_contour, outer_contour)

Computes the inner and outer edges of a path-based wall element.

Parameters:
Name Type Description
element BIM.Wall

The wall element being generated.

inner_contour Array.<PD.Point>

The array storing the inner edge.

outer_contour Array.<PD.Point>

The array storing the outer edge.

Inherited From:
Overrides:
Returns:

Returns true if edges were successfully generated.

Type
boolean

getDynamicParameters(host)

Provides a list of element-based dynamic parameter groups for this element.

See the PD.Base#getDynamicParameters method for more details.

Parameters:
Name Type Description
host BIM.Wall

The wall element currently being edited.

Inherited From:
Overrides:
Returns:

Returns an array of PD.ParamGroup objects.

Type
Array
Example
getDynamicParameters(host) {
     return [
         new PD.ParamGroup({
             name: 'mainParams',
             title: 'Table Parameters',
             target: this,
             params: [
                 new PD.Parameter({ name: 'height', title: 'Table Height', value: this.height, paramType: PD.ParamType.SmallDistance, description: 'The height from floor level to the top of the table.' }),
                 new PD.Parameter({ name: 'size', title: 'Table Top Size/Diameter', value: this.size, paramType: PD.ParamType.Distance, description: 'The size of the table top when not defined by a closed path.' }),
                 new PD.Parameter({ name: 'thickness', title: 'Table Top Thickness', value: this.thickness, paramType: PD.ParamType.SmallDistance, description: 'The thickness of the table top surface.' }),
                 new PD.Parameter({ name: 'offset', title: 'Offset From Path', value: this.offset, paramType: PD.ParamType.SmallDistance, description: 'The offset distance from the table path.' }),
                 new PD.Parameter({ name: 'swapSides', title: 'Swap Sides', value: this.swapSides, paramType: PD.ParamType.Boolean, description: 'Reverse the direction of the table relative to its path.' }),
                 new PD.Parameter({ name: 'isRound', title: 'Round Table', value: this.isRound, paramType: PD.ParamType.Boolean, description: 'Whether or not the table surface is round.'  }),
             ]
         }),
         new PD.ParamGroup({
             name: 'legParams',
             title: 'Leg Parameters',
             target: this,
             params: [
                 new PD.Parameter({ name: 'legCount', title: 'Number of Legs', value: this.legCount, paramType: PD.ParamType.Integer, description: 'The number of legs on the table.' }),
                 new PD.Parameter({ name: 'legSize', title: 'Leg Size', value: this.legSize, paramType: PD.ParamType.SmallDistance, description: 'The thickness of each leg of the table.' }),
                 new PD.Parameter({ name: 'legInset', title: 'Leg Edge Inset', value: this.legInset, paramType: PD.ParamType.SmallDistance, description: 'The inset distance of each leg from the table edge.' }),
                 new PD.Parameter({ name: 'legOffset', title: 'Leg Edge Offset', value: this.legOffset, paramType: PD.ParamType.Fraction, description: 'The relative distance of the leg along each edge span.' }),
                 new PD.Parameter({ name: 'legSpan', title: 'Max. Distance Between Legs', value: this.legSpan, paramType: PD.ParamType.Distance, description: 'The maximum distance between legs along each edge span.' })
             ]
         })
     ];
 };

getNameAndSupplierParameters()

Provides a list of dynamic parameter groups for the component name, description and supplier.

See the PD.Base#getDynamicParameters method for more details.

Inherited From:
Overrides:
Returns:

Returns an array of PD.ParamGroup objects.

Type
Array

hasMethod(component, methodName)

Determines if this component has a callable method with the given name.

This method is useful for checking if the component has a particular method before attempting to call it, thereby avoiding potential runtime errors. It is used within the framework to check for the presence of life-cycle methods in an element's type component before delegating them.

Parameters:
Name Type Description
component BIM.Component

The component to check.

methodName string

The case-sensitive name of the function/method to check for.

Inherited From:
Overrides:
Returns:

Returns true if the component is valid and has the function name as a method, otherwise false.

Type
boolean

highlight(mesh, view, element)

Renders a highlighted view of the element to show it as selected.

Parameters:
Name Type Description
mesh PD.PolyMesh

The selection mesh to render highlighting to.

view PD.ViewData

The view definition to render the model within.

element BIM.Wall

The currently selected wall element.

Inherited From:
Returns:

Returns true if anything was added to the mesh.

Type
boolean

isCompatibleWith(obj)

Determines if this component can be added to the given entity.

Whilst a small number of components may be compatible with multiple entity types, most components are designed to be used only by a specific entity type, and will not allow you to assign them to an incompatible entity.

Parameters:
Name Type Description
obj BIM.ENTITY | BIM.Entity

The entity type or object instance to check for compatibility with.

Inherited From:
Overrides:
Returns:

Returns true if the component can be added to the object, otherwise false.

Type
boolean

rebuild(element)

Rebuilds the geometry of this component ready for visualisation.

This is a placeholder method that should be overridden by subclasses to provide the necessary geometry generation logic for the component. Geometry is typically added to the host element's brep and/or shell based on its path.

Parameters:
Name Type Description
element BIM.Element

The element to rebuild.

Inherited From:
Overrides:
Returns:

Returns this component instance to support method chaining.

Type
BIM.Component

render(meshes, view, level, element)

Render a view of the wall using the given meshes.

Parameters:
Name Type Description
meshes BIM.Meshes

The collection of meshes to render to.

view PD.ViewData

The view definition to render the model within.

level BIM.Level

The level currently being rebuilt and rendered.

element BIM.Wall

The wall element being rendered.

Inherited From:
Overrides:
Returns:

Returns true if anything was added to any mesh.

Type
boolean

updateDynamicParameters(param, group)

Sets the dynamic parameter value and returns true if it changed.

Most subclasses don't need to override this method as it automatically detects changes and rebuilds the element/component and model when required. However, if you do need to add your own custom logic or intercept the return value, please read the following examples carefully and use whichever best suits your needs.

NOTE: When overriding this method, you may not want to call super.updateDynamicParameters(param, group) as the parent class may have added its own logic that may interfere with what you want to do. Instead, either use the static PD.Base.updateDynamicParametersOnHost method to check if the value changed, or base it on the third example which replicates the code in that static method.

Parameters:
Name Type Description
param PD.Parameter

The dynamic parameter that changed.

group PD.ParamGroup

The group that the dynamic parameter belongs to.

Inherited From:
Overrides:
Returns:

Returns true if the value actually changed.

Type
boolean
Examples
updateDynamicParameters(param, group) {

     /// When you want parent class to use its logic.
     if (super.updateDynamicParameters(param, group)) {
         if (param.name == 'i_am_special') this.doSomethingSpecial();
         return true;
     }

     return false;

 };
updateDynamicParameters(param, group) {

     /// When you don't want parent to handle parameter updates.
     if (PD.Base.updateDynamicParametersOnHost(param, group, this)) {

         /// Invalidate geometry.
         if (this.typeComponent) {
             ++this.typeComponent.updateIndex;
         }

         /// Rebuild element.
         this.hasChanged = true;
         this.update();

         /// Only update site mesh.
         if (this.onlyUsesSiteMesh) {
             const level = this.level;
             if (level) { // Don't trigger whole level update.
                 level.rebuildSiteMesh();
                 PD.GlobalActions.redrawAndUpdateSelection();
                 return false;
             }
         }

         return true;

     }

     return false;

 };
updateDynamicParameters(param, group) {

     /// The following three lines of code replicate
     /// `PD.Base.updateDynamicParametersOnHost()`, which you can
     /// use if you need to access `target` without having to call
     /// `group.getTarget() || this` twice.

     const target = group.getTarget() || this;
     target.checkDynamicParameter(param, group, this);
     if (param.setValueOnHostIfDifferent(target, group, this)) {

         /// You can now use `target`.
         if (target.myOwnMeshThatIsUpdatedDuringRebuild) {

             /// Rebuild element.
             this.hasChanged = true;
             this.update();

             /// If no level meshes or other elements are affected,
             /// simply update the target locally and return false.
             this.myOwnMeshThatIsUpdatedDuringRebuild.update();

             /// Update selection meshes if the
             /// element's highlight geometry changed.
             PD.GlobalActions.updateSelectionMeshes();
             return false;

         }

         return true;

     }

     return false;

 };

getClassDescription() <static>

A brief description of this class to accompany its icon.

Returns:

Returns a brief description.

Type
string

getClassName() <static>

The name of this class within the PD.Registry.

See PD.Base.getClassName for more details as this is required for use with the PD.Registry.

Returns:

Returns the registered name of this class.

Type
string

getDisplayName() <static>

The name to display within the user interface.

Returns:

Returns the display name.

Type
string